Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Enchanted-one is a gate between Limbo and our world. It drains energy from killed enemy units. When it kills a hostile unit, it takes his soul for new beeing and successfully opens itself turning into one of magical entities.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | |
---|---|
Advances to: | Jinn Rakshasa Fire elemental Water elemental Air elemental Earth elemental |
Cost: | 14 |
HP: | 15 |
Movement: | 4 |
XP: | 8 |
Level: | 0 |
Alignment: | neutral |
ID | I8 Ak-Enchanted |
Abilities: |
blue flame fire | 5 - 2 melee | magical |
Resistances: | |
---|---|
blade | 50% |
pierce | 50% |
impact | 50% |
fire | 10% |
cold | 70% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 1 | 50% |
Coastal Reef | 2 | 50% |
Deep Water | 2 | 50% |
Flat | 1 | 50% |
Forest | 1 | 50% |
Frozen | 1 | 50% |
Hills | 1 | 50% |
Impassable | 99 | 50% |
Mountains | 1 | 50% |
Mushroom Grove | 1 | 50% |
Sand | 1 | 50% |
Shallow Water | 2 | 50% |
Swamp | 1 | 50% |
Unwalkable | 1 | 50% |